AI Insights · Timothy · October 2021
Top 5 Trivia Games on iOS in Ecuador: Q3 2021
Explore the performance trends of the top 5 trivia games on the iOS platform in Ecuador during Q3 2021, including downloads, revenue, and active users.
During the third quarter of 2021, the top 5 trivia games on the iOS platform in Ecuador saw varied performance in terms of weekly downloads, revenue, and active users. Here’s a closer look at the data, sourced from Sensor Tower.
Trivia Crack from Etermax showed fluctuations in its weekly revenue, peaking at around $80 in late July and early August before dropping to approximately $15 by mid-September. Weekly downloads were relatively stable, with a notable increase to 579 in mid-July and a dip to 259 in late August. The game's active users started at 4.2K in late June, saw a decline to around 3.2K in early September, and then rose again to 3.6K by the end of the quarter.
Trivia Crack 2, also by Etermax, experienced modest weekly revenue, reaching a high of $20 in mid-July but mostly staying below $15 for the rest of the quarter. Downloads peaked at 513 in early August, with a general downward trend towards 267 by mid-September. Active users varied, starting at 887 in late June and ending at 785 by late September.
Kahoot! Play & Create Quizzes from Kahoot ASA had a notable increase in weekly revenue, peaking at $91 in late August and maintaining figures above $50 through September. Downloads fluctuated, with a high of 428 in mid-September. Active users decreased from 2.9K in late June to around 2.4K in early August before rising again to 2.8K by mid-September.
Peak - Brain Training by Synaptic Labs saw its weekly revenue peak at $132 in early September, with a consistent upward trend throughout the quarter. Downloads reached a high of 410 in late September, and active users showed significant growth, starting at 5.7K in late June and rising to 10.9K by the end of September.
Lastly, Party Roulette: Group games from GreenTomatoMedia had steady revenue growth, peaking at $159 in late September. Weekly downloads varied, with a peak of 276 in early August and a low of 99 in mid-September. Active users increased from 3.5K in late June to over 4K by the end of September.
These insights are sourced from Sensor Tower, where more detailed data and trends can be explored.